Exploring the indirect effects of acute dissociation on capability and suicide risk: A multi-method investigation with augmented reality

Introduction The current study aimed to explicate the role of dissociation in the capability and suicide relationship by examining how lifetime and state-based acute dissociation contributes to capability for suicide using a multi-method approach of self-report and augmented reality (AR) laboratory tasks. Method Participants (N = 145) were students recruited for course credit at a southern university. […]

Longitudinal studies support the safety and ethics of virtual reality suicide as a research method

Many have expressed concerns about the safety and ethics of conducting suicide research, especially intense suicide research methods that expose participants to graphic depictions of suicidality. We conducted two studies to evaluate the effects of one such method called virtual reality (VR) suicide. Study 1 tested the effects of VR suicide exposure over the course […]

Virtual reality suicide: Development of a translational approach for studying suicide causes

Causal knowledge is crucial for understanding and preventing suicide. Unfortunately, we have little direct knowledge about suicide causes because we cannot conduct experiments that seek to make suicide more likely. In such situations, translational approaches can provide valuable, though tentative, information. We sought to establish a new translational approach by developing a laboratory approximation of […]

Embodying self-compassion within virtual reality and its effects on patients with depression.

Background Self-criticism is a ubiquitous feature of psychopathology and can be combatted by increasing levels of self-compassion. However, some patients are resistant to self-compassion. Aims To investigate whether the effects of self-identification with virtual bodies within immersive virtual reality could be exploited to increase self-compassion in patients with depression. Method We developed an 8-minute scenario […]